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Garcian Smith
November 25th, 2007, 12:42 PM
Kane and Lynch: Dead Men Review
http://www.gamez.nl/upload/822935_610_1159185572766-kanelynch1.jpg

IO Interactive are no strangers to mature video games, their highly successful Hitman series has delved into some pretty deep storylines and are far away from the so-called maturity of the Grand Theft Auto series. Things are no different with their latest venture Kane and Lynch: Dead Men. Of course, there is much to be said about the plot, and much more to be said about the gameplay.

So, I'll start with the plot. You play as Kane, a former mercenary for a secret organisation called 'The7', and on the way to Death Row, you are 'rescued' by members of this sect who supposedly died in a botched job. They give you an ultimatum, get back what you stole from them and your family lives - you won't, but your family will. They also tag along for the ride a suspicious man named Lynch who may or may not have murdered his wife.

The storyline plays fantastically. As the game progresses, we learn that far from being simple characters, both of the main charactes (I hesistate to call them 'anti-heroes') are much deeper than they initially appear. The enforced teaming of Kane and Lynch lends itself to create some genuine tension between the two, helped along by the great - if slightly over the top - script, which plays out in game, in cutscenes and, in a stroke of brilliance, during loading times.

The gameplay of Kane and Lynch is a mixed bag, though mostly good. It's hard not to feel like you are genuinely in a massive fire fight, either at the Bank, the Prison or in the Civil War of Havana. Aiming and shooting is reletively simple, and not too frustrating, and like most new third-person shooters, has a cover system that when it wants to work does, but due to it's automatic nature, it's difficult to know what you can hide behind.

There is a simple element of teamwork involved, but I found that far from being helpful, sending teammates to defend or attack would more than likely end up with them being killed, and thus requiring you to go and give them an adrenaline shot. Though this does lead me nicely to one of the better gameplay mechanics, basically, what happens when you die. When you've taken too many bullets, Kane will hit the ground, with his current thoughts running through your speakers. If a teammate is near, he can get you on your feet with a shot of adrenaline. Of course, this doesn't mean you are invincible, as too many will overdose and kill you.

Visually the game is very similar to the recent Hitman: Blood Money. It looks pretty damn good and isn't a hardware hog, which makes a refreshing change to the recent influx of new PC games. It does suffer by being a little bland in places, specifically the Prison, but when so much is going on and with the plot driving you, it's very easy not to care about this.

Sound wise, the game holds up fantastically well, with some of the best voice work I've heard. Both Kane and Lynch come across as believable characters, and the supporting cast is pretty good as well. Likewise is the backing ambiance, with the techno music in the Nightclub level, the various foreign languages you'll hear and the sounds of general panic adding brilliantly to the sense of the game.

Overall, Kane and Lynch: Dead Men depends on how much you are willing to forgive some of the gameplay's faults for perhaps one of the better (and cooler) storylines of recent times. Sure, it lacks the visual degree of say, Crysis or Unreal Tournament III, but if you're looking for a solid and engaging third person shooter, Kane and Lynch is it.

Story: 10/10
Gameplay: 7/10
Visuals: 7/10
Sound: 9/10

Overall: 7.5/10

Brendon
November 25th, 2007, 01:46 PM
You can probably already tell this mostly agrees with what I wrote a few weeks ago.

Why hesitate to call them anti-heroes, though? They're the heroes/protagonists and are pretty much opposite of the traditional hero.

(PS, did you play through co-op with soemone? That adds even more to the story.)

Garcian Smith
November 25th, 2007, 01:49 PM
The reason I hesitate to call them anti-heroes is that I feel it is too weak a sentiment. I prefer to think of them as the best of a bad bunch, as in the player is actually playing as a bad guy, perhaps reminiscent of an anti-hero, and perhaps trying to make up for his past mistakes, but nontheless a bad guy.

Unfortunately I haven't played co-op, but I'd love to at some stage.

Bigspfan
November 25th, 2007, 03:44 PM
If I ever have a chance to pay off my debt from the latest surge of new games(go to work again), I will try to pick this game up and give the online co-op a go. I liked your review, need more people doing reviews on games that haven't already been reviewed by the staff however. Although, a simple mix of staff and non-staff reviews gives a thorough and all around good look at what a game is truly worth to the player.

Brendon
November 25th, 2007, 04:18 PM
The reason I hesitate to call them anti-heroes is that I feel it is too weak a sentiment. I prefer to think of them as the best of a bad bunch, as in the player is actually playing as a bad guy, perhaps reminiscent of an anti-hero, and perhaps trying to make up for his past mistakes, but nontheless a bad guy.

Unfortunately I haven't played co-op, but I'd love to at some stage.


Anti-hero doesn't mean that they're good guys who happen to be slightly evil.

In fiction, an anti-hero is a protagonist who is lacking the traditional heroic attributes and qualities, and instead possesses character traits that are antithetical to heroism.

Garcian Smith
November 25th, 2007, 04:26 PM
Anti-hero doesn't mean that they're good guys who happen to be slightly evil.

I appreciate that, but I didn't really say that they were 'good guys who happen to be slightly evil' in regards to my understanding of anti-hero. An anti-hero still accomplishes worthy or noble goals, it's just that the protagonist will go about reaching those goals through distincly 'un-hero' ways.

Kane, while clearly having some morals ("No one gets away with what you just did" - after Lynch killed a room full of hostages), he is more obviously undettered in his quest to get revenge, and is completely without remorse as to how many people get in his way, and how many of those fall.

Personally speaking, an anti-hero is dismissive of others, but not to the extent of Kane. This, I surmise, places him quite neatly into the role of 'villain', albeit the best of the lot.

Brendon
November 25th, 2007, 05:45 PM
I appreciate that, but I didn't really say that they were 'good guys who happen to be slightly evil' in regards to my understanding of anti-hero. An anti-hero still accomplishes worthy or noble goals, it's just that the protagonist will go about reaching those goals through distincly 'un-hero' ways.

I wasn't saying you said that so much as what most people consider it :P


Guess we'll just have to agree to disagree. Or have an epic battle with horses and spears to determine who's right.

I blame Batman for throwing everything out of whack.

P-Thunder.
November 25th, 2007, 07:58 PM
I blame batman for everything. I hate him!

Good review by the way garcian, i may consider this game.